Output A, 1 turnECEvan ChaNov 5Make a small arcade beat 'em up game in one web page: a punk pigeon fighting through a 1990s shopping mall full of rival seagull gangs. Arrow keys move, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, walk, kick, hurt), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AINano Banana ProSkill—SoftwareChromium+21.3M tokens·12m 45s00
Output C, 1 turnECEvan ChaNov 5Make a small arcade action game in one web page: a tiny ghost librarian defending a haunted library from flying cursed books. Arrow keys move, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, float, cast, hurt), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AINano Banana ProSkill—SoftwareChromium+21.6M tokens·9m 51s00
Output C, 1 turnECEvan ChaNov 5Make a small arcade platformer game in one web page: a raccoon courier leaping across rainy neon rooftops, dodging security drones. Arrow keys move and jump, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, run, jump, attack), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AINano Banana ProSkill—SoftwareChromium+21.4M tokens·10m 48s00
Output B, 1 turnECEvan ChaNov 5Make a small arcade action game in one web page: a fox ronin defending a night market from ink spirits. Arrow keys move, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, run, attack, hurt), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AINano Banana ProSkill—SoftwareChromium+2765K tokens·7m 13s00