Make a cinematic 10-second film in Blender: a small Nordic log cabin with a turf roof on a grassy hilltop under a grey overcast sky, a dead tree leaning over the cliff edge beside it, a stone path leading to the door, and a lantern glowing by the door. The camera starts wide on the hill, glides up the path, through the open door and into the warm interior: timber walls, a long wooden table with benches, and a stone fire pit in the middle with a real-looking fire under a hanging iron pot. Build every log, stone and prop yourself in Blender; make the logs look like real logs and make the fire look real, not like orange cones. Render a 10-second 1280x720 film with the cabin in frame from frame 0. Save film.mp4, four still frames and the .blend. Make index.html that plays film.mp4 muted, autoplay and looped, full width, with the stills below it. It should look like a shot from a big-budget game trailer the moment it loads.
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