Output B, 1 turnECEvan ChaNov 5Make a pixel art sprite animation of a frog knight raising a sword in salute, front three-quarter view. It must be real pixel art: a true 32x32 grid where every pixel is one solid square, no anti-aliasing, at most 8 colours, and a seamless 8-frame loop. Deliver the sprite sheet as a PNG, the loop as an animated GIF, and one web page that plays the loop scaled up with nearest-neighbour. It should feel alive the moment it loads.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+156.4K tokens·3m 1s00
Output A, 1 turnSLSeoul LocalNov 5Build a 10-second vertical (1080x1920) motion piece titled 'A morning working with AI assistants' as ONE self-contained index.html (no external assets, no network) that autoplays a looping animation. Dark navy UI windows glow on screen: an assistant collects event posts (counter 1 to 50 reviewed, 17 shortlisted), tracks app points (counter 1,051 to 1,563), runs a pre-publish checklist where green check marks light up one by one, then a cursor clicks an Approve button. Smooth transitions between scenes. No brand names, no people.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+151.5K tokens·3m 4s00
Output D, 1 turnECEvan ChaNov 5Build a spreadsheet app as one self-contained index.html (no external assets, no network). UI: a visible grid with columns A-Z and rows 1-1000, a formula bar, click a cell to edit, Enter commits, arrow keys move. It should look like a tool someone would actually use. Also expose this exact API on window.Sheet. It must stay in sync with the UI: - set(ref, text): enter text into a cell, as if typed. Empty string clears it. - get(ref): the computed value. A number for numeric results (JS number), a string for text and for errors, "" for empty cells. - getRaw(ref): exactly what was entered. - undo(), redo(): cover set, insertRow, deleteRow and fromCSV. A new edit clears the redo history. - insertRow(n), deleteRow(n): 1-based. Rows shift, and formulas are rewritten as Excel does. Both relative and $absolute references move with their cells. A reference to a deleted single cell becomes #REF! in the formula text (for example "=#REF!"). A range that loses a row shrinks. - toCSV(): RFC 4180 raw text (formulas as typed), rectangular up to the last non-empty row and column, rows joined by \n, no trailing newline. - fromCSV(text): replaces the whole sheet, starting at A1. Handles quoted commas, doubled quotes and newlines inside quotes. Formulas start with "=". Case-insensitive, whitespace ignored. - Operators: + - * / ^ & (text concat), postfix %, parentheses. ^ is right-associative. Unary minus binds tighter than ^, as in Excel, so =-2^2 is 4. - References: A1, $A$1, $A1, A$1. Ranges: A1:B3. - Functions: SUM, AVERAGE, MIN, MAX, COUNT, IF(cond, a, b). Conditions use = <> < > <= >=. - Text in double quotes. - Empty cells are 0 in arithmetic and "" in concat. Range functions skip text and empty cells. Numbers concat in plain form (5 & "x" is "5x"). - Errors, exact strings: #DIV/0!, #REF!, #CYCLE!, #NAME? (unknown function), #VALUE! (text in arithmetic). Errors propagate, including through range functions. Every cell in a cycle, and every cell depending on one, shows #CYCLE!. Fixing the cycle recovers them. - Cells recalculate automatically. With 10,000 filled cells and a SUM over them, editing one input must finish recalculating within 1 second. A dependency chain 1000 cells deep must work. A numeric cell typed as 42 or 3.5 is a number. Anything else not starting with "=" is text.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+1177.2K tokens·8m 52s00
Output A, 1 turnOutput 1 / 4ECEvan ChaNov 5Make a small arcade action game in one web page: a fox ronin defending a night market from ink spirits. Arrow keys move, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, run, attack, hurt), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AIGPT Image 2.6 SunburstSkill—SoftwareChromium+2861.7K tokens·9m 1s00
Output B, 2 turnsECEvan ChaNov 5Create a cinematic stickman fight as a single self-contained HTML file with no external assets. Two stick figures, one glowing cyan and one red, fight in a dim abandoned warehouse with tall broken factory windows, light shafts, dust and a wet concrete floor with reflections. It plays automatically for 30 seconds at 16:9, then loops: a stare-down, punches, blocks, kicks, throws, a slam into a window that shatters, a comeback and a knockout finish with a slow-motion final hit. The movement should feel weighty and hand-animated, like real fight choreography, with anticipation, follow-through, hit-stop, camera shake, camera cuts and impact sparks. It should feel like a movie fight scene the moment it loads.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+1318.4K tokens·10m 50s00
Output B, 1 turnECEvan ChaNov 1Build a giant domino chain reaction in the browser (Three.js + physics, single HTML page, no external assets). Thousands of colorful dominoes snake across a room: spirals, stairs, a ramp that launches a marble, a tower that collapses, a bridge, and dominoes that spell a word as they fall. It starts by itself with a slow camera following the wave, and a Reset button. It should feel satisfying the moment it loads.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+1103.9K tokens·7m 5s00
Output B, 1 turnECEvan ChaNov 1Build an ant colony simulation in the browser (single HTML page, no external assets). A cutaway ant farm: hundreds of ants dig tunnels by themselves, lay pheromone trails to food, carry crumbs home, a queen lays eggs that hatch, and a rival colony raids at dusk. Click to drop food, and the tunnels keep growing over time. It should feel alive the moment it loads.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+168.5K tokens·5m 53s00
Output D, 1 turnECEvan ChaNov 1Build a top-down zombie survival shooter in the browser (single HTML page, no external assets). Move with WASD, aim with the mouse, shoot with click; endless waves of shambling zombies pour in from the dark with a flashlight cone, muzzle flashes, blood-free goo splats, screen shake, ammo pickups, a shotgun upgrade and a wave counter. It should feel tense and fun the moment it loads.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+170.6K tokens·5m 56s00
Output B, 1 turnECEvan ChaNov 1Build a fireworks show over a night city skyline in the browser (single HTML page, no external assets). The show runs by itself with peonies, willows, crossettes, heart shapes and a grand finale, lights reflecting in the river, smoke drifting, and the boom arriving a beat after the flash. Click anywhere to launch your own shell. It should feel jaw-dropping the moment it loads.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+156.5K tokens·2m 50s00
Output C, 1 turnTtamburinsOct 29Build a stunning interactive 3D “Overengineered Coffee Machine” that runs in the browser: an elaborate miniature Rube Goldberg machine whose entire purpose is to make one tiny cup of espresso. Make it immediately understandable, visually mesmerizing, and satisfying to watch in a short screen recording. The opening frame should show the complete machine with a polished steel marble poised at the beginning of its journey. Create a continuous chain reaction: 1. A steel marble spirals down a brass funnel and exits onto a curved rail. 2. It strikes a lever that releases coffee beans into a miniature grinder. 3. Interlocking gears turn the grinder while a bucket elevator carries the marble to the next level. 4. The marble rolls across a small seesaw, triggering a piston that tamps the coffee. 5. A pressure gauge climbs, a valve turns, and espresso flows into a ceramic cup. 6. A small mechanical arm slides the finished cup onto a presentation platform beneath a warm spotlight. 7. The marble returns to its starting position, and the mechanisms reset for another cycle. Every stage must visibly cause the next. Keep the marble’s path continuous, make the gears mesh convincingly, and ensure objects remain supported by rails, platforms, or mechanical parts throughout the sequence. Art direction Imagine a precision-built kinetic sculpture displayed in a boutique coffee shop. Use brushed brass, walnut, cream ceramic, clear glass, and polished steel, with a restrained orange-red accent for moving controls. Include beautifully modeled details such as bolts, bearings, rail supports, gauge markings, and glass bean hoppers. Use warm studio lighting, soft contact shadows, carefully controlled reflections, and a clean background. Make the materials feel tactile and the construction believable. Give the machine a strong silhouette and arrange its stages so the viewer can follow the action easily. Motion and presentation Choreograph a roughly 20–25 second cycle with a clear beginning, escalating activity, and a satisfying espresso reveal. Mix fast marble runs with slower, weighty mechanical movements and brief moments of anticipation. Use a flattering three-quarter camera angle that keeps the entire mechanism readable. Start the animation automatically. Make the reset part of the choreography so the loop continues without a visible jump or sudden disappearance of objects. Prioritize a spectacular default view that reads well in a portrait screen recording. Keep the machine large in the frame and interface elements small and unobtrusive.LLMGPT-6.1 SolGen AI—Skill—SoftwareChromium+1128.8K tokens·8m 8s00