Output C, 1 turnECEvan ChaNov 5Make a small arcade horde survival game in one web page: an owl monk holding an autumn mountain temple against endless waves of paper lantern ghosts. Arrow keys move, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, run, attack, hurt), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AINano Banana 2Skill—SoftwareChromium+21.4M tokens·12m 42s——
Output D, 1 turnECEvan ChaNov 5Make a small arcade dungeon crawler game in one web page: a mole miner with a glowing pickaxe digging through a crystal cave full of lava beetles. Arrow keys move, space attacks. All the art must come from the image model selected for this run: sprite sheets for the hero (idle, run, swing, hurt), three enemies and a boss, plus a background. Cut the sheets into frames and animate them in the game. Do not draw characters in code. Add a HUD, a score, and win and game over screens. It should feel fun the moment it loads.LLMGPT-6.1 SolGen AINano Banana 2Skill—SoftwareChromium+21.7M tokens·9m 12s——
Output C, 2 turnsTtamburinsNov 4Ink Wanderer: a playable 3D game in one web page Your mission: build an original third-person 3D platformer that runs in the browser (Three.js is fine). The player is a lone traveler in a straw hat and a dark cloak, crossing a misty ink-painted mountain world: stone ledges over waterfalls, crumbling cliff stairs, blocks hanging on ropes, a wooden raft, and a torii gate at the summit. It should feel like walking into a moving sumi-e painting. It has to be a real game, not a demo: WASD to move, Space to jump, mouse or arrow keys to turn the camera, a camera that follows smoothly, jumps that feel good. At least 3 short areas, each adding one new idea (a moving platform, a simple puzzle such as a lever or pressure plate, a patrolling enemy you avoid or knock off the edge), checkpoints when you fall, and an ending when you reach the gate. The look is the point: ink-wash shading, paper texture, brush-stroke outlines, drifting mist, and a single warm accent colour. Make or generate every asset yourself; original designs only. The bar: someone just built a game like this in 24 hours with six different tools and a lot of hand work. Show what one prompt can do. Deliver one finished game as a single playable web page (index.html plus any files it needs).LLMClaude Fable 5.1Gen AINano Banana Pro+1Skill—SoftwareGoogle Chrome+120.4M tokens·1h 58m 10s——
Output A, 1 turnTtamburinsNov 4Naruto live stage show: 30 seconds of fan footage Your mission: make a 30-second video that looks like real phone footage a fan filmed at a live Naruto stunt show at an outdoor anime theme park in Japan. Someone scrolling Instagram should believe it is real and ask where the show is. Shoot it like a fan in the crowd: handheld, slightly zoomed in, daylight, the backs of heads and raised phones in the foreground, a Hidden Leaf village set with rock walls, wooden gates and Japanese rooftops. Costumed stunt performers (original people, no real actors or celebrities) fight as Naruto and Sasuke: wire-work leaps off the set, fast hand-to-hand clashes, landings that kick up dust. The jutsu are the showstopper and must be impossible to miss: Naruto's shadow clones flood the stage, a spinning blue Rasengan glows in his palm, Sasuke's Chidori crackles with white-blue lightning, a fireball jutsu rolls across the set, and the final Rasengan vs Chidori clash bursts into a shockwave of light, wind and dust that hits the front rows. Make them look like the most expensive stage effects in the world, with their light falling on the performers, the set and the crowd's faces. The crowd gasps, flinches, cheers and shouts in Japanese. The bar: AI-made Naruto stage fights have pulled tens of millions of views. Make yours more convincing and more spectacular: real phone shake, real light on real faces, and performers and costumes that stay the same in every shot. Deliver one finished 30-second widescreen (16:9) MP4 with sound. Voices are Japanese crowd and announcer sounds, with no subtitles or on-screen text.LLMClaude Opus 5.5Gen AIKling 4.0+4Skill—Softwarefal.ai2.7M tokens·25m 38s——
Output C, 1 turnTtamburinsNov 2The Odyssey: the Cyclops chase, 15 seconds. Make a 15-second action scene from a grand Hollywood film of Homer's Odyssey, as if Ridley Scott had shot it: the blinded Cyclops Polyphemus hurls boulders at Odysseus' ship while the crew rows for their lives and Odysseus shouts his name back at him. It's fast motion and it has to stay readable: real weight and impact, clear geography, the same faces in every shot, a photoreal A-list cast with life in their eyes. Deliver one finished 15-second widescreen (16:9) MP4 with sound. Any dialogue in English, no subtitles.LLMClaude Opus 5.5Gen AIVeo 3.1+2Skill—SoftwareFFmpeg+15.2M tokens·19m 38s——
Output A, 1 turnTtamburinsNov 2First Sight, Episode 2: "Also yours." Make Episode 2 of an AI short drama series. Episode 1 is attached (first_sight_ep01.mp4): 1990s Manhattan, late October. She nearly collides with a man on a brownstone sidewalk ("Sorry." / "My fault."), walks on, realises her right pearl earring is gone, turns back, and he is standing far down the street holding it up: "You dropped something." Episode 2 picks up from that exact moment (ep01_last_frame.jpg). The series is called "First Sight", and this episode quietly breaks that idea: he is holding TWO identical pearl earrings, and he seems to have met her before. She has no memory of him. Don't explain anything. The episode ends on the question, not the answer. Deliver one finished vertical video for Instagram Reels: 1080x1920, 24 fps, about 28 seconds (five cuts of 4-6 s plus a 2.5 s end card), with sound. ATTACHED REFERENCES. Use them on every cut, always in this order: - image 1 = HER (her_sheet.jpg): face, hair, wardrobe, autumn street light - image 2 = HIM (him_sheet.jpg): face, tousled hair, wardrobe - image 3 = ep01_last_frame.jpg: the last frame of Episode 1 (street, light, where they stand) Once cut 1 is approved you may use its last frame as image 3 for the later cuts. THE EPISODE. Beats and dialogue are fixed; you direct the shots. 1. ~4 s. The opening image, and the hook: a close insert of his open palm, held perfectly still at chest height. On it lie TWO identical small pearl drop earrings on thin gold hooks, catching the low sun. Her shadow falls across his hand as she arrives. No faces. No dialogue. 2. ~5 s. Her close-up. She looks down at his palm, then slowly raises her left hand to her LEFT ear and touches the pearl earring that is still there. Her RIGHT ear is bare. Confusion. No dialogue. 3. ~6 s. Profile two-shot, an arm's length apart, his open palm still between them. HER (quietly): "That one's mine. Whose is that?" HIM: "Also yours." 4. ~5 s. Her close-up. She searches his face for something she should remember and can't find it. HER: "We've never met." 5. ~6 s. His first frontal close-up of the series (Episode 1 never showed his face straight on). Low sun in his hair, a loose strand over his forehead. A small, sad half-smile. HIM: "Last October, you said that too." Hold on him after the line. End card ~2.5 s: "Episode 3?" CONTINUITY LOCKS. These drifted in Episode 1 whenever they weren't stated loudly. - Her RIGHT ear is bare. A single pearl drop earring in her LEFT ear only (the character block below says "earrings"; in this episode she wears only the left one). - The two earrings in his palm are identical to hers. His palm stays open and still; the fingers never move. - Her ivory cashmere coat is DRAPED OVER HER SHOULDERS LIKE A CAPE, arms NOT in the sleeves. Write it in capitals in every prompt. - His other hand stays in his coat pocket. SERIES LOOK. Paste these blocks unchanged into every video prompt. Film look: Single continuous shot, 1990s Manhattan, Upper West Side brownstone street in late October, late-afternoon low sun. Shot on 35mm motion picture film, Kodak 5219 look, fine organic grain, gentle halation on backlit highlights, natural skin texture, no digital sharpness. Characters: CHARACTERS (keep faces, hair and wardrobe exactly as in the reference images): THE WOMAN from image 1: long voluminous honey-blonde 90s blowout hair, blue-grey eyes, small pearl drop earrings, thin gold chain, floor-length ivory satin cowl-neck slip gown under an ivory cashmere long coat DRAPED OVER HER SHOULDERS LIKE A CAPE, arms not in the sleeves, one hand holding the coat closed at her chest. THE MAN from image 2: golden-brown tousled hair with a loose strand falling over his forehead, blue eyes, light stubble, camel wool overcoat over a black shirt open at the collar, thin silver chain, black trousers, hands in coat pockets. Light and color: LIGHT AND COLOR: warm low sun, rim light through her hair, soft bounce fill on faces, long shadows across the sidewalk, warm amber and honey palette with soft teal shadows, gentle contrast, slightly lifted blacks, period film grade. Closing: PERFORMANCE: naturalistic, understated, restrained film acting, no posing, no staring, no exaggerated expressions. AUDIO: quiet street ambience, distant traffic, leaves underfoot, dialogue spoken naturally in English with clear lip sync, no music. (Cuts without dialogue: no dialogue.) NO on-screen text, no subtitles, no captions, no watermark, no modern cars, no phones, no extra people in the foreground. RULES THAT KEPT EPISODE 1 FROM LOOKING AI - One camera move per cut, and it has a reason. - Hands hold one still pose per cut. No gestures that need finger articulation. - Nobody stops without a reason. - Never ask the video model for text. Burn subtitles in afterwards. POST - English dialogue subtitles, burned in: clean sans-serif, off-white with a thin outline, bottom-centre, all text kept between y 250 and y 1480 so Instagram's UI doesn't cover it. Time them to the lines as actually spoken. - No hook line or explanation at the start. The episode opens straight on the two earrings. A small "FIRST SIGHT / EPISODE 2" title may fade in over cut 2, top-centre, as in Episode 1. - End card on a warm near-black background: "FIRST SIGHT · EPISODE 2", a large "Episode 3?", then credit lines naming the LLM, skill and video model you actually used. - No watermark, no logos. Also hand back a short making-of note: the prompt you sent for each cut, how many takes each cut needed, and what you rejected and why. · 2LLMClaude Fable 5.1Gen AIKling 3.0 Pro+1Skill—SoftwareFFmpeg+16.4M tokens·15m 32s——
Output C, 1 turnKRKeith RyuOct 29Make a 30-second vertical short (9:16) that continues "Across the Street", an AI-made 90s Manhattan drama. We'll post it on Instagram Reels and judge it by how far it spreads, so make the version most likely to go viral. The attached video is Episode 2 (original: https://www.instagram.com/reel/DctKaR8N7VR/ by @dreamfall.art). Watch it first. Then write a short breakdown: why it went viral, who the characters are, and where Episode 2 leaves the story. Then make Episode 3, picking up right where Episode 2 ends. Hook the viewer in the first two seconds and end on a cliffhanger. - Keep the same characters, faces, hair, wardrobe, apartments and look as the attached episode: 90s film, warm and grainy, autumn Central Park. - Everything in English: dialogue, voices and any on-screen text. No subtitles. - Keep it tasteful. Nothing explicit. - Make new footage. Don't reuse clips from Episode 2. - Pick the song to post it with. Any existing song is fine, including the one from Episode 2. Time the cuts and lines so the dialogue never talks over the vocals. Deliver the breakdown and two versions of the video: one with the song mixed in, and one with only dialogue and sound effects. Also give the song, the second it should start from and the music volume, so we can add it the same way in Instagram. · 5LLMGemini 4 ArgonGen AIKling 3.0 Turbo+3Skill—SoftwareFFmpeg+27.5M tokens·47m 56s——
Output A, 1 turnKRKeith RyuOct 28Make a 30-second vertical short (9:16, with sound) that continues the "TS Malfoy" story, where Draco Malfoy is gender-swapped into a girl, from these two AI fan videos: - Story: https://www.youtube.com/watch?v=-S7WVmXqz0E (Parts 1–3) - Mood and music: https://www.youtube.com/watch?v=kxlbn5ydE28 Watch both first. Then write a short breakdown: why this became a phenomenon, who the characters are, and where Part 3 leaves the story. Then make Episode 1 of a continuation that picks up after Part 3. Hook the viewer in the first two seconds and end on a cliffhanger. - Keep the characters exactly as they look in the references: same faces, hair, costumes and cinematic look. - Both characters are adults. Keep it rivalry with tension, nothing sexual. - Make new footage and new music. Don't reuse clips or the song from the references. - Dialogue and on-screen text in the same language as the references. Deliver the final video and the breakdown.LLMGrok 4.7Gen AIWan 3.0+6Skill—Softwarefal.ai5.6M tokens·26m 58s——
Output B, 1 turnTtamburinsOct 28make motion graphic of apple new iphoneLLMQwen3.8 Max (0902)Gen AINano Banana 2+1Skill—Softwarefal.ai+15.5M tokens·1h 0m 36s——
Output B, 1 turnOutput 2 / 2ECEvan ChaSep 30Create a product photo for a bottle of cold-pressed orange juice from a brand called "Sunpress", styled for a summer social media ad.LLMGPT-6 AstraGen AINano Banana 2Skill/higgsfield-product-photoshootSoftwarefal.ai233.1K tokens·2m 4s——
Output B, 1 turnOutput 2 / 2ECEvan ChaSep 30Create a premium product photoshoot image for a handmade matte-black ceramic coffee mug, suitable for the hero of an online store.LLMGPT-6 AstraGen AINano Banana 2Skill—Softwarefal.ai239K tokens·3m 18s——